Encounter at Amon Dîn
Orc Raiders (ennemi - Encounter at Amon Dîn - 2)
Shadow: Attacking enemy makes an additional attack after this one.
Pillaging Orc (ennemi - Encounter at Amon Dîn - 3)
Shadow: Deal attacking enemy 1 shadow card for each villager token on the active location.
Besieged Homestead (lieu - Encounter at Amon Dîn - 4)
Forced: When any amount of progress is placed on a location in the staging area, discard 1 villager token from that location.
Travel: The first player searches the encounter deck for an enemy, reveals it, and puts it into play engaged with him. Shuffle the encounter deck.
Overrun Village (lieu - Encounter at Amon Dîn - 5)
While Overrun Village is in the staging area, it gains: « Forced: After an enemy engages a player, discard 1 villager token from Overrun Village. »
Travel: Place 1 damage token on Dead Villagers.
Trapped Villagers (traîtrise - Encounter at Amon Dîn - 6)
Shadow: Attacking enemy gets +2. If this attack destroys an ally, place 1 damage token on Dead Villagers.
Run for your Lives! (traîtrise - Encounter at Amon Dîn - 7)
Shadow: Either discard 1 villager token from Rescued Villagers, or this attack is considered undefended.
Save Us! (traîtrise - Encounter at Amon Dîn - 8)
Shadow: Attacking enemy gets +1. Deal is another shadow card.
Those Now Sundered (traîtrise - Encounter at Amon Dîn - 9)
When Revealed: Attach to Rescued Villagers. (Counts as a Condition attachment with the text: « Forced: At the end of the round, discard 1 villager token from Rescued Villagers. »)
« Few, maybe, of those now sundered will meet again. » - Beregond, The Return of the King
Encounter at Amon Dîn Nightmare (préparation - Encounter at Amon Dîn - 1)
You are playing Nightmare mode.
Ghulat cannot take damage unless there is at least 15 progress tokens on Protect the Villagers.
Setup: Place 1 progress token on Rescued Villagers.
Forced: At the beginning of the quest phase, either discard 1 villager token from Rescued Villagers, or reveal an encounter card.
« They are burning or despoiling all that is left in the vale. » - Éomer, The Two Towers
Begin with the standard quest deck and encounter deck for the Encounter at Amon Dîn scenario.
Remove the following cards, in the specified quantities, from the standard encounter deck:
- 2x Burning Farmhouse
- 2x Gondorian Hamlet
- 1x Marauding Orc
- 1x Orc Rabble
- 3x Orc Ravager
- 2x Craven Eagle
- 2x Trapped Inside
- 2x Panicked!
- 2x Scourge of Mordor
Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard Encounter at Amon Dîn encounter deck.Finally, flip this setup card over and place it next to the quest deck. Its effects remain active throughout the game, which is now ready to begin.