Le Seigneur Des Anneaux JCE

On the Doorstep

On the Doorstep

Ennemi

Attercop (ennemi - On the Doorstep - 2)

354636

Creature. Spider.

Venom.
Attercop gets -1 engagement cost for each poison in play.
Poisoned characters cannot be declared as attackers or defenders against Attercop.

Venomous Spider (ennemi - On the Doorstep - 3)

253425

Creature. Spider.

Venom.
Forced: After a character is declared as a defender against Venomous Spider, give it 1 poison.

Shadow: Give 2 poison to the defending character.

Erebor Bats (ennemi - On the Doorstep - 2)

153325

Creature.

Forced: When Erebor Bats attacks, the defending player discards 1 random card from his hand.
Burgle: The first player shuffles his deck and reveals the top card. He may discard 2 cards from his hand that match the card's cost and type.

Great Warg (ennemi - On the Doorstep - 2)

254535

Creature.

Forced: After Great Warg attacks and destroys a character, remove all progress from the current quest.

Shadow: Defending player discards 1 attachment he controls.

Frenzied Warg-Rider (ennemi - On the Doorstep - 3)

153324

Goblin. Orc.

Forced: When Frenzied Warg-Rider attacks, remove 1 progress from each quest stage.

Shadow: Deal 1 damage to the defending character (2 damage instead if the current quest has no progress on it).

Gundabad Elite (ennemi - On the Doorstep - 4)

402535

Goblin. Orc.

Cannot be optionally engaged.
Forced: At the end of the round, if Gundabad Elite is in the staging area, either remove 2 progress from the current quest, or Gundabad Elite makes an attack against the first player.

Lieu

Dark Colony (lieu - On the Doorstep - 4)

44

Forest.

While Dark Colony is the active location, poisoned characters cannot ready.
Travel: A player at this stage must give 1 poison to a hero he controls to travel here.

Suddenly he saw, too, that there were spiders huge and horrible sitting in the branches above him, and ring or no ring he trembled with fear lest they should discover him. - The Hobbit

Mirkwood Path (lieu - On the Doorstep - 5)

X3

Forest.

X is the number of poison in play.
Forced: When this location is explored, make 1 hero unconscious.

Shadow: Attacking enemy gets +1attaquefor each poisoned character you control.

Patch of Midnight (lieu - On the Doorstep - 6)

35

Forest.

While Patch of Midnight is the active location, treat the text box of each poisoned character as if it were blank (except for Traits).

Shadow: Raise your threat by 1 for each poisoned character you control.

Secret Tunnel (lieu - On the Doorstep - 3)

26

Underground.

Forced: After a player fails a burgle attempt, each player raises his threat by 2.
Travel: Exhaust Bilbo Baggins and spend 1sacquetresource to travel here.

It was a red light steadily getting redder and redder. Also it was now undoubtedly hot in the tunnel. Wisps of vapour floated up and past him and he began to sweat. - The Hobbit

Southern Spur (lieu - On the Doorstep - 4)

35

Mountain.

Forced: At the end of the planning phase, each player who played at least 1 ally this phase must raise his threat by 1.

Shadow: Attacking enemy gets +2attaque. If this attack destroys a character, raise each player's threat by 3.

The Front Gate (lieu - On the Doorstep - 5)

52

Mountain.

Forced: When the Front Gate is explored, each Dragon enemy in play makes an attack against the first player. (Deal and resolve a shadow card for this attack.)
Burgle: The first player shuffles his deck and reveals the top card. He may discard 3 cards from his hand that match the revealed card's cost.

Embattled Valley (lieu - On the Doorstep - 5)

55

Valley.

Forced: At the end of the round, each player assigns X damage among heroes he controls. X is the number of quest stages with no progress on them.
Travel: The players (as a group) exhaust X characters. X is the number of quest stages with no progress on them.

Eastern Ridge (lieu - On the Doorstep - 6)

36

Mountain.

Forced: At the end of the round, raise each player's threat by 1 for each quest stage with no progress on it.

Shadow: Until the end of the phase, attacking enemy gets +1defensefor each quest stage with no progress on it.

Traîtrise

A Horrible Battle (traîtrise - On the Doorstep - 7)

When Revealed: Each player must either give 1 poison to each hero he controls, or reveal an encounter card.

Shadow: Attacking enemy makes an additional attack against the defending player after this one.

Spider Bite (traîtrise - On the Doorstep - 8)

Surge.
When Revealed: Attach to a hero that is not unconscious. (Counts as a Condition attachment with the text: « Limit 1 per hero. Forced: At the end of the refresh phase, give attached hero 1 poison. When attached hero becomes unconscious, discard Spider Bite. » )

The Dragon's Ire (traîtrise - On the Doorstep - 6)

Doomed 1.
When Revealed: Each Dragon enemy in play makes an immediate attack against each player in turn order. Do not deal shadow cards for these attacks. For each character that is destroyed by one of these attacks, place 1 progress on each Dragon enemy in play.

Lust for Treasure (traîtrise - On the Doorstep - 7)

Doomed 1.
When Revealed: Each player raises his threat by 1 for each attachment attached to a character he controls.
Burgle: The first player shuffles his deck and reveals the top card. He may discard 1 card from his hand that matches the revealed card's sphere, type, and cost.

Dread Has Come! (traîtrise - On the Doorstep - 7)

When Revealed: Bolg makes an attack against each player in turn order. If at least 1 character is destroyed by one of these attacks, the players cannot place progress on the current quest phase this round.

Shadow: Attacking enemy gets +2attaque.

Préparation

Flies and Spiders (préparation - On the Doorstep - 1)

You are playing Nightmare mode.

Setup: Each player gives 1 poison to a hero he controls.

...hundreds of angry spiders were goggling at them all round and about and above. It looked pretty hopeless. - The Hobbit

Begin with the standard quest deck and encounter deck for the Flies and Spiders scenario.

Remove the following cards, in the specified quantities, from the standard encounter deck:

  • 3x Dark Bats
  • 3x Hidden Path
  • 2x Fighting Among Friends
  • 5x Wicked Spider
  • 1x Fat Spider
  • 1x Giant Web

Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard the Flies and Spiders encounter deck.

Finally, flip this setup card over and place it next to the quest deck. Its effects remain active throughout the game, which is now ready to begin.

The Lonely Mountain (préparation - On the Doorstep - 1)

You are playing Nightmare mode.

While there is at least 1 card stacked underneath The Lonely Mountain, the players cannot advance to stage 3.

Smaug the Magnificent cannot take damage unless A Bare Patch is attached to him.

The dwarves were still passing the cup from hand to hand and talking delightedly of the recovery of their treasure, when suddenly a vast rumbling woke in the mountain underneath as if it was an old volcano that had made up its mind to strat eruptions once again. - The Hobbit

Begin with the standard quest deck and encounter deck for The Lonely Mountain scenario.

Remove the following cards, in the specified quantities, from the standard encounter deck:

  • 3x Dark Bats
  • 2x Fighting Among Friends
  • 3x Western Slopes
  • 2x Secret Entrance
  • 4x Belching Fire

Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard The Lonely Mountain encounter deck.

Finally, flip this setup card over and place it next to the quest deck. Its effects remain active throughout the game, which is now ready to begin.

The Battle of Five Armies (préparation - On the Doorstep - 1)

You are playing Nightmare mode.

While the players are at stage 5b, this card gains: « Forced: When the players are instructed to remove any amount of progress from a quest stage, place 1 progress here instead. »

If there are X progress tokens here, the players lose the game. X depends on the number of players in the game:

  • 1 player: X equals 5
  • 2 players: X equals 7
  • 3 players: X equals 9
  • 4 players: X equals 11

Begin with the standard quest deck and encounter deck for The Battle of Five Armies scenario.

Remove the following cards, in the specified quantities, from the standard encounter deck:

  • 3x Dark Bats
  • 3x Hidden Path
  • 2x Fighting Among Friends
  • 1x Vanguard of Bolg
  • 1x Ravenous Warg
  • 4x Gundabad Climber
  • 3x Gundabad Wolf Rider
  • 1x Misty Mountain Eagle

Then, shuffle the encounter cards in this Nightmare Deck into the remainder of the standard The Battle of Five Armies encounter deck.

Finally, flip this setup card over and place it next to the quest deck. Its effects remain active throughout the game, which is now ready to begin.